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Yulia Sokolova
Yulia Sokolova
Senior 3D Character Artist
Valencia, Spain

Summary

Hi!
I am Yulia Sokolova, a Senior 3D Character Artist in games.
I've been working with Disney, SEGA, Adobe, Envato, Digital Sun Games, Beresnev Games, NineZyme and other companies to create 2D concepts and appealing 3D characters for games and animation. I also worked on design and illustration projects for advertisement, publishing and mobile applications.

I'm a tutorial instructor teaching 3D character creation for games at Vertex School and 2D vector graphics at Envato.

My interviews and articles:

3D Total: Yulia Sokolova: character Artist Interview:
https://3dtotal.com/news/interviews/yulia-sokolova-character-artist-interview

80 LVL: Sculpting a Stylized Samurai in ZBrush
https://80.lv/articles/001agt-sculpting-a-stylized-samurai-in-zbrush/

Marmoset: Stylized Character Presentation in Toolbag
https://marmoset.co/posts/stylized-character-presentation-in-toolbag/

Autodesk: 3D Women Made by Women
https://area.autodesk.com/life-in-3d/3d-women-made-by-women/

3D Total: Creating a Stylized Character in ZBrush, Maya, and Substance Painter
https://3dtotal.com/tutorials/t/creating-a-stylized-character-in-zbrush-maya-and-substance-painter

3D Total: Creating Stylized Characters for Games:
https://3dtotal.com/tutorials/t/creating-stylized-characters-for-games

My course at Vertex School:
https://blog.vertexschool.com/stylized-characters-in-3d/
https://blog.vertexschool.com/stylized-character-challenge-course/
https://www.vertexschool.com/quarantine

NVIDIA: Stunning Art from Incredible Women Artists
https://youtu.be/4mKT5i3DXWQ?t=83

Skills

Character Design3D ModelingDigital SculptingIllustrationTexturingUV MappingHigh-poly ModelingPBR TexturingDigital PaintingTexture BakingRenderingCharacter ModelingLow-poly Modeling

Software proficiency

ZBrush
ZBrush
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
3DCoat
3DCoat
Illustrator
Illustrator
Photoshop
Photoshop
Affinity Designer
Affinity Designer
Unity
Unity
Blender
Blender

Productions

    • Video Game
      Cataclismo
    • Year
      2024
    • Role
      Concept Artist | 3D Artist
    • Company
      Digital Sun
    • Mobile Game
      Pixelwoods – Color by number
    • Year
      2022
    • Role
      Character Concept Artist | 3D Artist
    • Company
      Beresnev Games
    • TV Production
      Star Darlings
    • Year
      2014
    • Role
      CG artist | 3D Artist
    • Company
      Disney

Experience

  • Senior 3D Character Artist | 2D Concept Artist at NineZyme
    Remote Job, EE
    February 2019 - Present

    Responsible for the visual development of the characters, including concepts, lookdev and game-ready 3D models (full pipeline).

    Creating 3D props and environment assets.

    Level design in Unity, setting up and decorating scenes, lighting, shaders, etc.

  • 3D Graphics Instructor at Vertex School
    Remote Job, US
    November 2019 - Present

    Creating a video course "Stylized Characters In 3D". Teaching a full game development pipeline of how to create a real-time game-ready 3D character from concept to sculpting, modeling, retopology, UV-mapping, texturing, rendering and final presentation for portfolio. More than 13.000 students enrolled.

  • Freelance 3D Character Artist at SEGA
    JP
    April 2019 - July 2019

    Creating 3D character models (full pipeline) for games

  • 2D/3D Artist at Digital Sun Games
    Valencia, ES
    April 2019 - January 2021

    Creating 2D concepts

    Modeling 3D Characters, props and environment assets for games

  • 2D/3D Character Artist at Beresnev Game
    Prague, CZ
    August 2019 - May 2020

    During the work on ‎Pixelwoods: Coloring & Decor game, I was responsible for creating the initial characters' concepts and 3D modeling of some of the characters

  • CG Artist | 3D Artist at Disney Publishing Worldwide
    Remote Job, US
    May 2014 - June 2016

    Creating 2D vector illustrations, assets and 3D models for Star Darlings franchise: accessories, special items, frames and borders, seamless patterns, symbols, etc.

    Creating vector versions of the characters and their musical instruments.

  • Illustrator | Designer at Macrovector
    Remote Job, SG
    January 2014 - March 2016

    Creating stock vector illustrations, design elements, icons sets, UI elements, characters, seamless backgrounds and designing templates and banners for wed, mobile apps, advertisement and publishing

  • Tutorial Instructor at Vectips
    Remote Job
    May 2016 - February 2021

    Creating text tutorials, teaching vector graphics in Adobe Illustrator (designing patterns, icons, logos, characters, etc.)

  • Tutorial instructor | Illustrator at Envato
    Remote Job, AU
    April 2013 - April 2019

    Creating characters, icons and patterns, designing handlettering and fonts, creating text tutorials and video courses teaching Adobe Illustrator, Adobe Photoshop, Affinity Designer, Corel Draw, Glyphs, Fontself Maker and other software.

  • 2D game artist at i-Jet Media
    Chelyabinsk, RU
    January 2010 - January 2011

    Creating game assets, items, icons and environment elements for browser and mobile games