Hi all! I'm excited to share one of the 40 characters I made for the upcoming adventure mystery game at NineZyme. They are all very-very different and this lady is one of my favourite ones!
As previously, I was responsible for the design, 2D concept and 3D modeling of this character from start to finish (high-poly, low-poly, UVs, texturing, ingame adjustments in Unity and final presentation).
She is about 20K tris and uses a set of 2K PBR textures made in Substance Painter.
This lady has a unique story as every other character, and I hope it will be revealed soon :) If you're curious how the things are going with the project, there is a monthly newsletter at http://ninezyme.com sharing the progress of development and all the obstacles the tiny team is facing in the process ❤
And of course I'll keep sharing more of these characters, so stay tuned! Thanks for watching!
Turnaround video with wireframe and final model